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    View A Comprehensive Guide To Coding Intros And Demos On The Commodore 64 by Dr. Charles Xavier GreyPreview
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    A Comprehensive Guide To Coding Intros And Demos On The Commodore 64

    An Exciting Journey Into Coding Commodore 64 6510 Machine Language

    by Dr. Charles Xavier Grey

    This is the price your customers see. Edit list price

    Softcover
    Flexible, high-gloss laminated cover
    Instant PDF version
    Viewable on any device
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    About the Book

    Edit

    This guide is designed to take you on an exciting journey into the world of the Commodore 64, one of the most iconic home computers of all time. From its unique SID sound chip to its impressive graphics capabilities, the C64 has been a playground for programmers and artists to push the limits of creativity and technical prowess.

    What's Inside the Guide:
    Understanding the C64 Hardware:

    Get a deep dive into the architecture of the Commodore 64, exploring its CPU, memory, and input/output capabilities.

    Learn how the VIC-II graphics chip and SID sound chip work together to create stunning visuals and captivating audio.

    Music and Sound Effects:

    Discover the magic of the SID chip and learn how to compose music and sound effects that define the C64 experience.

    Step-by-step tutorials on creating your own tunes, using waveforms, filters, and envelopes.

    Graphics Programming:

    Master the basics of graphics programming on the C64, including sprites, bitmaps, and character sets.

    Advanced techniques for creating raster effects, screen splitting, and smooth animations.

    Raster Interrupts and Synchronization:

    Learn how to use raster interrupts to synchronize your code with the display refresh rate.

    Techniques for creating stable and flicker-free graphics and animations.

    Optimization Techniques:

    Tips and tricks for optimizing your code to run efficiently on the C64 hardware.

    Strategies for managing memory and CPU resources effectively.

    Inspirational Demos and Intros:

    Analyze classic and modern demos that have pushed the boundaries of what the C64 can achieve.

    Draw inspiration from the creativity and technical skill of the C64 demo scene.

    Hands-On Projects:

    Practical projects that guide you through the process of creating your own intros and demos.

    Detailed explanations and code samples to help you understand each step of the way.

    Whether you're a seasoned programmer or a curious beginner, this is your gateway to the vibrant and ever-evolving world of C64 coding.
    Author website
    https://www.futurevisionpublishing.com
    Features & Details

    Edit

    • Primary Category: Computers & Internet
    • Additional Categories Library, Education
    • Project Option: Standard Portrait, 8×10 in, 20×25 cm
      # of Pages: 140
    • Isbn
      • Softcover: 9798347458103
    • Publish Date: Jan 29, 2025
    • Language English
    • Keywords demo, intro, coding, commodore 64, c64
    See More
    About the Creator
    DamianCaynes
    FutureVision Publishing
    Brisvegas, Queensland, Australia

    FutureVision Publishing, led by Dr. D. Charles Caynes, is a company dedicated to the retro gaming community. They specialize in creating innovative hardware and software solutions for retro platforms, including the Commodore 64 and Amiga. Their products range from advanced gaming peripherals to custom hardware solutions, all designed to enhance the gaming experience for enthusiasts and professionals alike. FutureVision Publishing is known for its commitment to quality and innovation, continuously pushing the boundaries of what's possible in retro gaming technology. Their team of experts works tirelessly to develop products that not only perform exceptionally but also add a touch of style to any gaming setup.

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